Composite Types
Composite types allow composing simpler types into more complex types, i.e., they allow the composition of multiple values into one. Composite types have a name and consist of zero or more named fields, and zero or more functions that operate on the data. Each field may have a different type.
Composite types can only be declared within a contract and nowhere else.
There are two kinds of composite types. The kinds differ in their usage and the behaviour when a value is used as the initial value for a constant or variable, when the value is assigned to a variable, when the value is passed as an argument to a function, and when the value is returned from a function:
Structures are copied, they are value types.
Structures are useful when copies with independent state are desired.
Resources are moved, they are linear types and must be used exactly once.
Resources are useful when it is desired to model ownership (a value exists exactly in one location and it should not be lost).
Certain constructs in a blockchain represent assets of real, tangible value, as much as a house or car or bank account. We have to worry about literal loss and theft, perhaps even on the scale of millions of dollars.
Structures are not an ideal way to represent this ownership because they are copied. This would mean that there could be a risk of having multiple copies of certain assets floating around, which breaks the scarcity requirements needed for these assets to have real value.
A structure is much more useful for representing information that can be grouped together in a logical way, but doesn't have value or a need to be able to be owned or transferred.
A structure could for example be used to contain the information associated with a division of a company, but a resource would be used to represent the assets that have been allocated to that organization for spending.
Nesting of resources is only allowed within other resource types, or in data structures like arrays and dictionaries, but not in structures, as that would allow resources to be copied.
Composite Type Declaration and Creation
Structures are declared using the struct
keyword
and resources are declared using the resource
keyword.
The keyword is followed by the name.
pub struct SomeStruct {
// ...
}
pub resource SomeResource {
// ...
}
Structures and resources are types.
Structures are created (instantiated) by calling the type like a function.
// instantiate a new struct object and assign it to a constant
let a = SomeStruct()
The constructor function may require parameters if the initializer of the composite type requires them.
Composite types can only be declared within contracts and not locally in functions.
Resource must be created (instantiated) by using the create
keyword
and calling the type like a function.
Resources can only be created in functions and types that are declared in the same contract in which the resource is declared.
// instantiate a new resource object and assign it to a constant
let b <- create SomeResource()
Composite Type Fields
Fields are declared like variables and constants. However, the initial values for fields are set in the initializer, not in the field declaration. All fields must be initialized in the initializer, exactly once.
Having to provide initial values in the initializer might seem restrictive, but this ensures that all fields are always initialized in one location, the initializer, and the initialization order is clear.
The initialization of all fields is checked statically and it is invalid to not initialize all fields in the initializer. Also, it is statically checked that a field is definitely initialized before it is used.
The initializer's main purpose is to initialize fields, though it may also contain other code.
Just like a function, it may declare parameters and may contain arbitrary code.
However, it has no return type, i.e., it is always Void
.
The initializer is declared using the init
keyword.
The initializer always follows any fields.
There are three kinds of fields:
Constant fields are also stored in the composite value, but after they have been initialized with a value they cannot have new values assigned to them afterwards. A constant field must be initialized exactly once.
Constant fields are declared using the
let
keyword.Variable fields are stored in the composite value and can have new values assigned to them.
Variable fields are declared using the
var
keyword.Synthetic fields are not stored in the composite value, i.e. they are derived/computed from other values. They can have new values assigned to them.
Synthetic fields are declared using the
synthetic
keyword.Synthetic fields must have a getter and a setter. Getters and setters are explained in the next section. Synthetic fields are explained in a separate section.
Field Kind | Stored in memory | Assignable | Keyword |
---|---|---|---|
Variable field | Yes | Yes | var |
Constant field | Yes | No | let |
Synthetic field | No | Yes | synthetic |
In initializers, the special constant self
refers to the composite value
that is to be initialized.
Field types must be storable. Non-storable types are:
- Functions
- Accounts (
AuthAccount
/PublicAccount
) - Transactions
- References: References are ephemeral. Consider storing a capability and borrowing it when needed instead.
Fields can be read (if they are constant or variable) and set (if they are variable),
using the access syntax: the composite value is followed by a dot (.
)
and the name of the field.
// Declare a structure named `Token`, which has a constant field
// named `id` and a variable field named `balance`.
//
// Both fields are initialized through the initializer.
//
// The public access modifier `pub` is used in this example to allow
// the fields to be read in outer scopes. Fields can also be declared
// private so they cannot be accessed in outer scopes.
// Access control will be explained in a later section.
//
pub struct Token {
pub let id: Int
pub var balance: Int
init(id: Int, balance: Int) {
self.id = id
self.balance = balance
}
}
Note that it is invalid to provide the initial value for a field in the field declaration.
pub struct StructureWithConstantField {
// Invalid: It is invalid to provide an initial value in the field declaration.
// The field must be initialized by setting the initial value in the initializer.
//
pub let id: Int = 1
}
The field access syntax must be used to access fields – fields are not available as variables.
pub struct Token {
pub let id: Int
init(initialID: Int) {
// Invalid: There is no variable with the name `id` available.
// The field `id` must be initialized by setting `self.id`.
//
id = initialID
}
}
The initializer is not automatically derived from the fields, it must be explicitly declared.
pub struct Token {
pub let id: Int
// Invalid: Missing initializer initializing field `id`.
}
A composite value can be created by calling the constructor and providing the field values as arguments.
The value's fields can be accessed on the object after it is created.
let token = Token(id: 42, balance: 1_000_00)
token.id // is `42`
token.balance // is `1_000_000`
token.balance = 1
// `token.balance` is `1`
// Invalid: assignment to constant field
//
token.id = 23
Resource Owner
Resources have the implicit field let owner: PublicAccount?
.
If the resource is currently stored in an account,
then the field contains the publicly accessible portion of the account.
Otherwise the field is nil
.
The field's value changes when the resource is moved from outside account storage into account storage, when it is moved from the storage of one account to the storage of another account, and when it is moved out of account storage.
Composite Data Initializer Overloading
🚧 Status: Initializer overloading is not implemented yet.
Initializers support overloading. This allows for example providing default values for certain parameters.
// Declare a structure named `Token`, which has a constant field
// named `id` and a variable field named `balance`.
//
// The first initializer allows initializing both fields with a given value.
//
// A second initializer is provided for convenience to initialize the `id` field
// with a given value, and the `balance` field with the default value `0`.
//
pub struct Token {
let id: Int
var balance: Int
init(id: Int, balance: Int) {
self.id = id
self.balance = balance
}
init(id: Int) {
self.id = id
self.balance = 0
}
}
Composite Type Field Getters and Setters
🚧 Status: Field getters and setters are not implemented yet.
Fields may have an optional getter and an optional setter. Getters are functions that are called when a field is read, and setters are functions that are called when a field is written. Only certain assignments are allowed in getters and setters.
Getters and setters are enclosed in opening and closing braces, after the field's type.
Getters are declared using the get
keyword.
Getters have no parameters and their return type is implicitly the type of the field.
pub struct GetterExample {
// Declare a variable field named `balance` with a getter
// which ensures the read value is always non-negative.
//
pub var balance: Int {
get {
if self.balance < 0 {
return 0
}
return self.balance
}
}
init(balance: Int) {
self.balance = balance
}
}
let example = GetterExample(balance: 10)
// `example.balance` is `10`
example.balance = -50
// The stored value of the field `example` is `-50` internally,
// though `example.balance` is `0` because the getter for `balance` returns `0` instead.
Setters are declared using the set
keyword,
followed by the name for the new value enclosed in parentheses.
The parameter has implicitly the type of the field.
Another type cannot be specified. Setters have no return type.
The types of values assigned to setters must always match the field's type.
pub struct SetterExample {
// Declare a variable field named `balance` with a setter
// which requires written values to be positive.
//
pub var balance: Int {
set(newBalance) {
pre {
newBalance >= 0
}
self.balance = newBalance
}
}
init(balance: Int) {
self.balance = balance
}
}
let example = SetterExample(balance: 10)
// `example.balance` is `10`
// Run-time error: The precondition of the setter for the field `balance` fails,
// the program aborts.
//
example.balance = -50
Synthetic Composite Type Fields
🚧 Status: Synthetic fields are not implemented yet.
Fields which are not stored in the composite value are synthetic, i.e., the field value is computed. Synthetic can be either read-only, or readable and writable.
Synthetic fields are declared using the synthetic
keyword.
Synthetic fields are read-only when only a getter is provided.
struct Rectangle {
pub var width: Int
pub var height: Int
// Declare a synthetic field named `area`,
// which computes the area based on the `width` and `height` fields.
//
pub synthetic area: Int {
get {
return width * height
}
}
// Declare an initializer which accepts width and height.
// As `area` is synthetic and there is only a getter provided for it,
// the `area` field cannot be assigned a value.
//
init(width: Int, height: Int) {
self.width = width
self.height = height
}
}
Synthetic fields are readable and writable when both a getter and a setter is declared.
// Declare a struct named `GoalTracker` which stores a number
// of target goals, a number of completed goals,
// and has a synthetic field to provide the left number of goals.
//
// NOTE: the tracker only implements some functionality to demonstrate
// synthetic fields, it is incomplete (e.g. assignments to `goal` are not handled properly).
//
pub struct GoalTracker {
pub var goal: Int
pub var completed: Int
// Declare a synthetic field which is both readable and writable.
//
// When the field is read from (in the getter), the number
// of left goals is computed from the target number of goals
// and the completed number of goals.
//
// When the field is written to (in the setter), the number
// of completed goals is updated, based on the number
// of target goals and the new remaining number of goals.
//
pub synthetic left: Int {
get {
return self.goal - self.completed
}
set(newLeft) {
self.completed = self.goal - newLeft
}
}
init(goal: Int, completed: Int) {
self.goal = goal
self.completed = completed
}
}
let tracker = GoalTracker(goal: 10, completed: 0)
// `tracker.goal` is `10`
// `tracker.completed` is `0`
// `tracker.left` is `10`
tracker.completed = 1
// `tracker.left` is `9`
tracker.left = 8
// `tracker.completed` is `2`
It is invalid to declare a synthetic field with only a setter.
Composite Type Functions
🚧 Status: Function overloading is not implemented yet.
Composite types may contain functions.
Just like in the initializer, the special constant self
refers to the composite value
that the function is called on.
// Declare a structure named "Rectangle", which represents a rectangle
// and has variable fields for the width and height.
//
pub struct Rectangle {
pub var width: Int
pub var height: Int
init(width: Int, height: Int) {
self.width = width
self.height = height
}
// Declare a function named "scale", which scales
// the rectangle by the given factor.
//
pub fun scale(factor: Int) {
self.width = self.width * factor
self.height = self.height * factor
}
}
let rectangle = Rectangle(width: 2, height: 3)
rectangle.scale(factor: 4)
// `rectangle.width` is `8`
// `rectangle.height` is `12`
Functions support overloading.
// Declare a structure named "Rectangle", which represents a rectangle
// and has variable fields for the width and height.
//
pub struct Rectangle {
pub var width: Int
pub var height: Int
init(width: Int, height: Int) {
self.width = width
self.height = height
}
// Declare a function named "scale", which independently scales
// the width by a given factor and the height by a given factor.
//
pub fun scale(widthFactor: Int, heightFactor: Int) {
self.width = self.width * widthFactor
self.height = self.height * heightFactor
}
// Declare another function also named "scale", which scales
// both width and height by a given factor.
// The function calls the `scale` function declared above.
//
pub fun scale(factor: Int) {
self.scale(
widthFactor: factor,
heightFactor: factor
)
}
}
Composite Type Subtyping
Two composite types are compatible if and only if they refer to the same declaration by name, i.e., nominal typing applies instead of structural typing.
Even if two composite types declare the same fields and functions, the types are only compatible if their names match.
// Declare a structure named `A` which has a function `test`
// which has type `((): Void)`.
//
struct A {
fun test() {}
}
// Declare a structure named `B` which has a function `test`
// which has type `((): Void)`.
//
struct B {
fun test() {}
}
// Declare a variable named which accepts values of type `A`.
//
var something: A = A()
// Invalid: Assign a value of type `B` to the variable.
// Even though types `A` and `B` have the same declarations,
// a function with the same name and type, the types' names differ,
// so they are not compatible.
//
something = B()
// Valid: Reassign a new value of type `A`.
//
something = A()
Composite Type Behaviour
Structures
Structures are copied when used as an initial value for constant or variable, when assigned to a different variable, when passed as an argument to a function, and when returned from a function.
Accessing a field or calling a function of a structure does not copy it.
// Declare a structure named `SomeStruct`, with a variable integer field.
//
pub struct SomeStruct {
pub var value: Int
init(value: Int) {
self.value = value
}
fun increment() {
self.value = self.value + 1
}
}
// Declare a constant with value of structure type `SomeStruct`.
//
let a = SomeStruct(value: 0)
// *Copy* the structure value into a new constant.
//
let b = a
b.value = 1
// NOTE: `b.value` is 1, `a.value` is *`0`*
b.increment()
// `b.value` is 2, `a.value` is `0`
Accessing Fields and Functions of Composite Types Using Optional Chaining
If a composite type with fields and functions is wrapped in an optional, optional chaining can be used to get those values or call the function without having to get the value of the optional first.
Optional chaining is used by adding a ?
before the .
access operator for fields or
functions of an optional composite type.
When getting a field value or
calling a function with a return value, the access returns
the value as an optional.
If the object doesn't exist, the value will always be nil
When calling a function on an optional like this, if the object doesn't exist, nothing will happen and the execution will continue.
It is still invalid to access an undeclared field of an optional composite type.
// Declare a struct with a field and method.
pub struct Value {
pub var number: Int
init() {
self.number = 2
}
pub fun set(new: Int) {
self.number = new
}
pub fun setAndReturn(new: Int): Int {
self.number = new
return new
}
}
// Create a new instance of the struct as an optional
let value: Value? = Value()
// Create another optional with the same type, but nil
let noValue: Value? = nil
// Access the `number` field using optional chaining
let twoOpt = value?.number
// Because `value` is an optional, `twoOpt` has type `Int?`
let two = twoOpt ?? 0
// `two` is `2`
// Try to access the `number` field of `noValue`, which has type `Value?`.
// This still returns an `Int?`
let nilValue = noValue?.number
// This time, since `noValue` is `nil`, `nilValue` will also be `nil`
// Try to call the `set` function of `value`.
// The function call is performed, as `value` is not nil
value?.set(new: 4)
// Try to call the `set` function of `noValue`.
// The function call is *not* performed, as `noValue` is nil
noValue?.set(new: 4)
// Call the `setAndReturn` function, which returns an `Int`.
// Because `value` is an optional, the return value is type `Int?`
let sixOpt = value?.setAndReturn(new: 6)
let six = sixOpt ?? 0
// `six` is `6`
This is also possible by using the force-unwrap operator (!
).
Forced-Optional chaining is used by adding a !
before the .
access operator for fields or
functions of an optional composite type.
When getting a field value or calling a function with a return value, the access returns the value. If the object doesn't exist, the execution will panic and revert.
It is still invalid to access an undeclared field of an optional composite type.
// Declare a struct with a field and method.
pub struct Value {
pub var number: Int
init() {
self.number = 2
}
pub fun set(new: Int) {
self.number = new
}
pub fun setAndReturn(new: Int): Int {
self.number = new
return new
}
}
// Create a new instance of the struct as an optional
let value: Value? = Value()
// Create another optional with the same type, but nil
let noValue: Value? = nil
// Access the `number` field using force-optional chaining
let two = value!.number
// `two` is `2`
// Try to access the `number` field of `noValue`, which has type `Value?`
// Run-time error: This time, since `noValue` is `nil`,
// the program execution will revert
let number = noValue!.number
// Call the `set` function of the struct
// This succeeds and sets the value to 4
value!.set(new: 4)
// Run-time error: Since `noValue` is nil, the value is not set
// and the program execution reverts.
noValue!.set(new: 4)
// Call the `setAndReturn` function, which returns an `Int`
// Because we use force-unwrap before calling the function,
// the return value is type `Int`
let six = value!.setAndReturn(new: 6)
// `six` is `6`
Resources
Resources are explained in detail in the following page.